Hi there! Thanks for stopping by and checking out my portfolio.

I’m a Technical Artist and all around art generalist focused on building artist‑friendly pipelines for real‑time games. My work blends rendering, tooling, and optimization, with an emphasis on clarity, modularity, and documentation that teams can actually use. For the last 11 years, I’ve shaped the visual systems and support the team behind the Temple Run franchise.

Outside of work, I write and worldbuild — including for my multiple D&D campaigns — and make music with my 8-string guitar and 5-string bass. When I’m not spending time with my partner, dogs, cats, or chickens, I also make assets and avatars for VRChat.

I believe that learning never stops and I love taking on new challenges inside and outside of work.

For inquiries, please contact:

Lillian Matuszek

lilymatuszek@gmail.com
(518) 810-6530

linkedin.com/in/lilymatuszek