Hi there! Thanks for stopping by and checking out my portfolio.

I’m a Technical Art Director focused on building artist‑friendly pipelines for real‑time games. My work blends rendering, tooling, and optimization, with an emphasis on clarity, modularity, and documentation that teams can actually use. For the last 11 years, I’ve shaped the visual systems and support the team behind the Temple Run franchise.

Outside of work, I write and worldbuild — including for my multiple D&D campaigns — AND make music with my 8-string guitar and 5-string bass. When I’m not spending time with my partner, dogs, or chickens, I’m also heavily active VRChat content creation, where I continue to learn and polish my skills.

For inquiries, please contact:

Lillian Matuszek

lilymatuszek@gmail.com
(518) 810-6530

linkedin.com/in/lilymatuszek